{
  "schema_version": "1.7.0",
  "id": "MGASA-2018-0333",
  "published": "2018-08-10T14:37:39Z",
  "modified": "2018-08-10T14:15:36Z",
  "summary": "Updated godot packages fix security vulnerability",
  "details": "Updated godot packages fix security vulnerability\n\nFabio Alessandrelli found and fixed several security vulnerabilities in\nthe marshalling code of Godot Engine, which could be used by a remote\nGodot client to cause a Denial of Service for a Godot server.\n\nThis update to Godot 2.1.5 fixes it, as well as bringing over a year's\nworth of bug fixing, usability enhancements and features.\n",
  "references": [
    {
      "type": "ADVISORY",
      "url": "https://advisories.mageia.org/MGASA-2018-0333.html"
    },
    {
      "type": "REPORT",
      "url": "https://bugs.mageia.org/show_bug.cgi?id=23361"
    }
  ],
  "affected": [
    {
      "package": {
        "ecosystem": "Mageia:6",
        "name": "godot",
        "purl": "pkg:rpm/mageia/godot?arch=source&distro=mageia-6"
      },
      "ranges": [
        {
          "type": "ECOSYSTEM",
          "events": [
            {
              "introduced": "0"
            },
            {
              "fixed": "2.1.5-1.mga6"
            }
          ]
        }
      ],
      "ecosystem_specific": {
        "section": "core"
      }
    }
  ],
  "credits": [
    {
      "name": "Mageia",
      "type": "COORDINATOR",
      "contact": [
        "https://wiki.mageia.org/en/Packages_Security_Team"
      ]
    }
  ]
}
