mesa 21.3.8 maintenance release
Publication date: 28 Mar 2022Type: bugfix
Affected Mageia releases : 8
Description
This update provides mesa 21.3.8 maintenance release fixing various bugs. Additional fixes on top of 21.3.8: - llvmpipe: fix occlusion queries with early depth test - crocus: don't map scanout buffers as write-back - anv: fix xfb usage with rasterizer discard - anv: fix CmdSetColorWriteEnableEXT for maximum rts - anv: fix some dynamic rasterization discard cases in pipeline construction - radeonsi: don't clear framebuffer.state before dcc decomp - anv: Allow MSAA resolve with different numbers of planes - panfrost: Emulate GL_CLAMP on Bifrost - pan/bi: Handle non-2D arrays - panfrost: Don't initialise the trampolines array - panfrost: Optimise recalculation of max sampler view - Revert "ci: downgrade sphinx to v3.x" - Revert "glx: Fix build errors with --enable-mangling (v2)" - lavapipe: always clone shader nir for shader states - gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray - vulkan: Make sure we've loaded our connectors when querying plane props. - anv: fix variable shadowing - anv: zero-out anv_batch_bo - intel/fs: Force destination types on DP4A instructions - zink: flag sample locations for re-set on batch flush - anv: emit timestamp & availability using the same part of CS - anv: flush tile cache with query copy command - zink: force-add usage when adding last-ref tracking - zink: only update usage on buffer rebind if rebinds occurred - lavapipe: Use VK_OUTARRAY for GetPhysicalDeviceQueueFamilyProperties[2] - radv: Don't hash ycbcr sampler base object. libdrm has been updated to 2.4.110 for some vrious fixes and some additional hardware support. Additional fixes on top of 2.4.110: - amdgpu: add marketing names from 21.50
References
SRPMS
8/core
- mesa-21.3.8-2.mga8
- libdrm-2.4.110-1.mga8